

This version requires the player to use squad tactics to achieve success. This version allows the player to issue commands to individual teammates, in an effort to appeal to the fans of the original Ghost Recon series.
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The PC version of GRAW is in first-person.

The Cross Com system also highlights the enemy positions spotted by the player or a member of the player's squad. The Cross Com can be used in conjunction with the Intel Map, which is a tactical map showing the entire playing area to issue commands. This system allows the player to command both their squad and other allied units such as UAV drones and helicopters. The Xbox 360 version features a tactical Cross Com system. While the player can issue commands to the entire squad they cannot issue orders to an individual teammate. In this version the player is followed by three AI-controlled teammates.

This version features a unique covering system which allows the player to duck behind objects and perform tactical maneuvers such as popping up from cover and shooting. Unlike all other versions of GRAW, the Xbox 360 version is a third-person shooter, using an over the shoulder perspective. This version of the game is often criticized negatively. The player has only one AI-controlled teammate, and there is no tactical map or cross-comm shooting system to issue special orders or to highlight enemy positions. This version has fewer features than the Xbox 360 or PC versions. The PS2/Xbox version of GRAW is a first-person shooter. Tom Clancy's Ghost Recon Advanced Warfighter However, the player cannot restore health in the middle of a mission, and a single headshot or burst from an assault rifle will kill the player, so the game still relies more on tactical combat than normal arcade-style shooting. Unlike in previous Ghost Recon games, the player only controls the squad leader, but the player can issue commands to AI-controlled teammates to maneuver them indirectly.Ĭombat in GRAW is much more forgiving than previous Ghost Recon games because the player can often survive several bullets before dying, instead of dying after only a few hits. The gameplay puts emphasis on making the player do all of the fighting while AI teammates come along and offer minor help. Advanced Warfighter is highly unusual because there are three versions of the game, one for PS2 and Xbox, one for PC, and one for Xbox 360 and there are minor differences in the storyline and missions.
